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ABOUT

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Jeremy Gavoille is a seasoned Sound Designer with 17 years of experience in the video game industry, having contributed to various AA and AAA titles in Europe and Canada

He began his career at Ubisoft Montpellier, where he honed his skills in sound creation, integration, and mixing for notable franchises such as Rayman, Ghost Recon, and The Crew.

 

In 2014, Jeremy moved to Montreal to delve into the independent studio scene, adapting to the unique challenges of smaller-scale productions. This experience sharpened his integration skills, particularly with Unreal Engine

In 2021, he joined the audio team at Striking Distance Studios in San Francisco, working under the guidance of Nassim Ait-Kaci on "The Callisto Protocol". This role allowed him to collaborate with skilled veterans, enhancing his expertise in sound design.

Jeremy's dedication to sound design is extensive, treating sound creation, integration, and mixing as crucial, interconnected aspects that improve the overall audio quality in gaming.

 

His wide-ranging expertise includes the management of elaborate sound systems covering ambiance, combat, cinematics, and music, guaranteeing immersive and robust audio landscapes in all his projects.

 

CONTACT

jeremy.gavoille@gmail.com

(+1) 438-764-9533

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SKILLS

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